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Video Game Review – FAITH: Chapter 1

On an unsanctioned mission, not approved by the vatican, we find ourselves playing FAITH. A pixelated horror game that can be found on In usual fashion, indie games and horror seem to go hand in hand, but how good is this one? What makes this one so thrilling? Does the religious theme have anything controversial thrown into it? I decided to check it out for myself, as I delved deep into the world of FAITH – And who knows? Perhaps if it’s requested, we could move onto FAITH: Chapter 2? Anyway, here’s what I thought of the first title.


Developer Airdorf
Platforms PC (Windows)
Indie, Horror
Price £Pay What You Want, Link



Late September 1986, two priests visit the Martin family home in Connecticut, apparently to investigate a case of demonic possession. Unfortunately for them, only two people survived this ordeal. Now, haunted by nightmares and searching for answers to questions that haven’t been asked, a young priest travels down a dark highway, through even darker woods, to return to the cursed house a year later. Will the young priest have enough Faith to get through this hellishly sinister house?


The gameplay is rather simple; you take control of the aforementioned young priest, where you lead him with the WASD keys. You can move in all 8 directions, I.E North, North-East, East (and so on). You also only have one more button to make any real note of: The spacebar. This button will pull out your holy cross, allowing you to use the Power of Christ to repel the creepy-crawly enemies of the game. The enemy has to be within a certain distance of you in order for you to use the cross.

As you play, may find some areas which you can hold the space bar down on. An early example is a well as you head north towards the house; you can use your cross to repel the monsters that are hiding within the objects. This will give you more pieces of the story, which you’ll need to get the fullest experience. Reading these individual snippets is genuinely a fun story, plus if you’re like me, it’s nice to find all of the secrets within the game. Especially secrets including mirrors. Hint, hint.

Anyway, there’s not too much more to say – You avoid the crawler-like monsters that come chasing after you. Enter the house and uncover information about the hauntings. Find the possessed girl and then how you play from there chooses how you end. There are five endings to get, so make sure you choose wisely!


You’re presented with a top-down view of the game, where you take your priest character through a series of pixelated scenes. Through the dark and dank woods, into the pleasantly detailed Martin family home, there’s enough detail in this game for it to be interesting. What I really love is the games use of interesting animation techniques. The movements of the crawling monsters is enough to make you feel uneasy, but the moment you see the hand coming over that bed – That’s enough to know that you’re in for an intense experience. Here’s a few images I gathered:


Quiet; very quiet. But then at the right times, a bit of ambiance comes through which is genuinely one of the most unsettling things you can hear. The music is minimal, with some moments including music, then the music cuts out. All in all, the game embraces atmosphere, putting you in the silent woods, as opposed to giving you much to listen to. The constant sound of your footsteps, the sound of impending disaster – These are all pieces that help to make this game enjoyable…

… Wait! I lied! There’s a major component to the game which really lends a hand. The voices. Throughout the game, you can listen to your robotic voice (featured in the above video).



It’s been a while since I ventured into horror and yeah, I really had a good time with this. Sure, the game was over relatively quickly, but for a pay-what-you-want, it’s nicely made and contains some excellent ideas. I’ve heard that Chapter 2 is a lot better, so perhaps I’ll check that out one day. For now though, all I can say is that I never thought I’d play as a priest and enjoy the experience. Nevertheless, what did you make of FAITH? What do you make of the robotic voices? As ever, share your thoughts in the comments below, or on Facebook and Twitter.

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