Geek Proud, GeekOut.

Being Unable To Start in Game Development

Last week, I went into a couple of articles talking about how next year, I’ll be getting back into game development. I’m currently in the midst of NaNoWriMo, but yet I’ve found myself some time to start practicing my Unity skills once again. It’s been a very long time since the last time I used Unity and Blender, however I hear from a lot of people that they don’t have the skills to make video games. I always challenge people on that; we’re in an era where we have the resources at our fingertips. So today, for anyone who says they’re unable to start in game development, I’m going to share a few channels I’ve been watching, as well as a few quick tips to get started in game development (and how you can apply this logic elsewhere).

Indie Developer Channels

Okay, so you can make an argument that some of these videos have almost clickbait-y titles. However listening to the experience of people who’ve been there and done it is invaluable. Honestly, this is the day and age where we can go straight to YouTube and type in something like “Unity Level Design”. This brings up hundreds of videos that shows us that indie developers are more than happy to show what they do and how they make their games. Whether it’s code you’re struggling with, or if it’s more to do with the business side of the indie game scene, there are so many resources out there.

I went through the Unity basic scripting videos, which really throws you into the deep end – But it does so giving you a comfortable set of tools. The point is, it doesn’t take much to really get started with Unity development. There are so many resources out there, so seriously go check them out and listen to experts who’ve gone through the experience. In fact, I was watching the below video today, which was all about surviving in the industry, explaining how it can be a fun job that lets you get on by, as opposed to getting that huge hit break.

Not Enough Time

I hear this one so much, so I’m going to throw a little harsh truth out there.

If you don’t have enough time to learn game development, perhaps you aren’t committed to game development? Or perhaps your current lifestyle isn’t compatible to working on game development. The joy of developing in 2019, or indeed 2020, is that you can pick up Unity at any time. If you give yourself a couple of hours every day, or at least a couple of hours every few days, then you can be developing in no time. Coding has gotten much simpler in this day and age and with C#, it’s arguably simpler than ever before.

So if you don’t have enough time, have a look at your other hobbies. If you’re prioritising your other hobbies, is that the reason why you don’t have enough time? Is work too much for you to then add this on top? If so, remember that you can pick this hobby up for free at any time.

Can’t Code

I mentioned before how in this day and age, there are so many resources available. You can always pick up coding at any time, again for free. You do not need a school to teach you how to make video games. Instead, you should look to make yourself some time and the space to get on with developing. Coding is simple enough, but it is up to you to get started. Once you’re started, check out some useful resources; should you want to start developing in Unity, check out the previously mentioned Unity basic scripting videos. They really helped me pick up C# and it simplifies it down enough for complete novices in code to get into development in Unity (and indeed C#). You won’t learn everything from these videos, but you’ll get a lot of on-hands experience following them.


I’m sure I could come up with many more tips, but I think the biggest tip is to get started. Go and download Unity, or hey if you prefer, go download the Unreal Engine. Whatever you choose, if you’re looking to get started in game development, now is as good a time as any to get started. So if you’re a developer, why not drop a message in the comments below and let us know what you’re working on (even if it’s only basic details so we know the types of projects in the works!) Share your thoughts below, or on Facebook and Twitter.

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