So What Could Be More Important?
You’ve been struck with inspiration for a wonderful idea for a tabletop RPG campaign. Deities, pieces of landscape, ideas for brand new races – all of these are flashing through your mind at breakneck speed. The inside of your skull is now an incubation chamber for a continent, a planet, or even a universe. You have a clear idea of concept, of theme, of the kind of adventures that you want to run in your newfound playground. (more…)
Space: the final frontier that we’re aware of, but among hypothetical frontiers, barely breaks the top 10. Oh and while we’re on the subject of top 10s…
Games, be they video or board, are so often inspired by the big black void that engulfs us and the possibilities that may await beyond, opportunities, horrors, exploration and adventure. While we had options beyond counting, we somehow managed to drill down to a mere ten games themed in and around space.
Throughout my life, I haven’t been the best at rhythm games. I’m able to make a pretty good run at them when I’m in the right frame of mind but even then, my reactions to the on-screen prompts can be a bit off. Which, considering one of my favourite games of all time (The Binding of Isaac) has the potential to train lightning-fast reflexes into you, is a bit odd.
Nonetheless, given a flash sale and some Steam Wallet funds laying around – Thanks Joel – I decided to pick up a game that had caught my eye on visuals alone: Melody’s Escape.
Behold, the mighty myths of Britain. Whether they originated in England, Ireland, Scotland or Wales, we’ll be looking at some important myths that have become more well known not just here, but further afield. From simple spirits, through to heroics that have been told throughout the ages, this week, we’re checking out our Top 10 British Myths.
Ratchet and Clank 3: Up Your Arsenal – or just Ratchet and Clank 3 in other places – was released in 2004 on the PlayStation 2, once again one year after the game before it. The game opens with Ratchet and Clank enjoying life in the Bogon Galaxy, before revealing that Clank is now a Holovid star playing “Secret Agent Clank”, a news story plays showing Ratchet’s home planet of Veldin being invaded by Tyhrranoids under the command of Doctor Nefarious…
Shh, do you hear that? It sounds like the trees rustled over this way, quickly, hide in the underbrush. Now, careful, for today we’ve got to keep on the low-down, lest we become prey for them. Whether you’re a vampire, a beast, or even just an ordinary human, today we’re going to check out the Top 10 Hunters across all pop culture. Video games, Film, TV, Literature, you name it, we’ve got it covered. (more…)
Hey, it looks like we’re on a roll. Whilst you may be rocking away, things are going to get a little cold, a little stone cold! Ahh, I crack myself up, so whilst we boulder towards this week’s list, let’s get some ground rules out of the way with. This list must at least feature the rocks, stones, boulders or otherwise in a fashion that they stand out. That’s about it, so let’s get ready to rock and roll!
Ratchet & Clank 2: Locked and Loaded, (or Going Commando in parts of the world where innuendo can be in game titles), was released in 2003 on the PS2, one year after the first game. The game begins with the duo appearing on an interview, lamenting the fact that no one needs a hero nowadays.
These characters know how to show off their unique personalities. This list is to celebrate characters who hair is literally an extension of themselves and their personalities. It’s also for if they can use their hair as weapons, or just general talking points. Whether it’s a cultural thing or if it’s just how they roll, we’re going to celebrate hair in all of its ridiculousness. Yes, this list is only for Characters with Crazy Hair.
Ratchet & Clank is a series of 3D platformer/action games developed by Insomniac Games, then known for developing Spyro the Dragon and known nowadays for developing Sunset Overdrive and Marvel’s Spider-Man.
In this series of articles, I’m going to talk about the original 3 games, covering off their major features, plot, equipment, control, and how it felt finishing them today. I’m going to be upfront, these games were some of the first I played; I still adore them today 15/16/17 years later, so gushing may occur.
With that out of the way, let’s get started.