Advertisements

Geek Proud, GeekOut.

Gaming posts

The “Level Up” Illusion

It’s a staple mechanic of so many games, a simple metric for measuring advancement, a point of comparison to where you were compared to where you are, and where other people are around you. Levelling up unlocks new skills and powers, grants access to new gear, and ultimately makes the whole process of murder-hoboing through life a far flashier affair.

But here’s the thing… (more…)

Advertisements

Top 10 Worst Games on Release

GeekOut Top 10s

Video games are to be enjoyed and can be a lot of fun, but sometimes you pick up a game on its release day and you’re gutted. It’s not what it claimed to be, or it just isn’t very good. Sometimes games stay this way, other times games rebuild themselves into something better. Today, let’s check out some games that were really not particularly good on release for various reasons – Bear in mind, these haven’t all been fixed. Some are still bad to this day…

(more…)


Ultimate Games Master – Preview

You probably already know that I build web-based applications for people to fund my nerdy habits. With the launch of the now popular DnD Beyond, I began to wonder just how long it might take someone to come along and challenge it. If there was any way you could beat the behemoth that is Wizards Of The Coast, it would be to design an app that did more than just Dungeons & Dragons, which is precisely what Ultimate Games Master (UGM) does.

(more…)


Sega Mega Drive: The Games I Loved Growing Up

The Sega Mega Drive was, to most of the rest of the world, the Sega Genesis. I had one of these excellent consoles growing up and I often end up looking up videos, remembering the great games the console had. Oh sure, there’s Sonic, for sure, but that’s not all the console had. Today I’m just going to chat about four different games from the Sega Mega Drive that I absolutely adored as a kid. For obvious reasons, I am not going to count Sonic, because I think that’s a given. Nevertheless, check out some of these more obscure games and one that everyone should know.

(more…)


Dungeon Situational – Ten Ghosts (pt 2)

More ghosts, here’s part one.

… And One for the Man in the Corner

In the Ox and Puncheon there’s a table with a candle that’s never lit, a cup that never empties but is regularly refreshed, and chairs that are never moved and never sat in except by those approaching the end of their tether. The old barflies know to get one for the man in the corner, the publican and her staff invite all new patrons to add an extra cup to their order, with a furtive nod to the dark table where no one sits and nurses pint after pint of Pig Iron stout. (more…)


Dungeon Situational – Ten Ghosts (pt 1)

Three short of a mediocre film.

Also this is going to have to be a two-parter by necessity! Expect part two on Thursday, and then a pause on Dungeon Situational for a few months while I get a few other article ideas out into the world. Here are the first five examples of ghosts, hauntings, and other untethered spirits.

Here again I will be using rules for 5th edition D&D but should be easily adaptable for other systems. (more…)


Kickstarter Highlight: Cover Your Kingdom – Card Game

Card games and Kickstarter are like ducks to water; many good card games come from the platform and today we’re going to chat about another. I recently found Cover Your Kingdom, which claims to conspire to acquire punderful creatures. If that isn’t a tagline that gets you excited, I’m not sure what you get out of bed for in the morning. Puns, creatures and medieval themes? Sounds ace to me. There’s not much time to back this one, so check out Cover Your Kingdom today. If you want the lowdown, then read on for our summary of the campaign, along with the lower reward tiers.

(more…)


Metal Music and Video Games

Metal music and video games go hand in hand. What? You don’t believe me? I’ve got some amazing games to talk briefly about, all of which have some massive metal soundtrack. You may not like metal, or you may absolutely love the genre, but I’m hopeful everyone will come away from this thinking “okay, that was a good soundtrack”. As a rule of thumb, I will not be including any Rhythm games, simply because it’s kind of implied that music will be a major point and we all know that metal music likes to be nice and tricky to play on a guitar or otherwise. Right then, let’s put up them devil horns and mosh away.

(more…)


E3 2019 – Actually Quite Interesting

I’ve had a couple of years of just not caring about E3. I know I’m not alone in that, a lot of hype that rarely gets fulfilled, a lot of the hype we want nowhere to be seen, and it’s usually just a chance for big publishers to let us down and make us worried about the future of the industry for one reason or another.

But can I take a moment or two to actually talk about some stuff that I like the look of here? Some of the game announcements and other news touches on a few subjects that genuinely excite me, and I won’t even rag on the more “classically bad” elements like how many games look like Borderlands these days like Outlands and rage 2 both do, nor will I even mention the words “Fallout has battle royal for some reason”… that would be highly unnecessary. (more…)


Dungeon Situational – A Magic: the Gathering Adventurer

As Wizards of the Coast have already, very kindly, bridged the gap between both M:tG and D&D, this should be nice and easy, right?

But that’s not the point of these articles, a shamelessly self-indulgent stretching of the creative muscles made public for anyone to use, and a bit of mental exercise at the same time. So as we have Planeshift articles for Amonkhet, Dominaria, Innistrad, Ixalan, and Zendikar, and a large guide attached to Ravnica, I’ll have to look to another plane of Magic’s collection to make things a little harder. Theros is too easy, Phyrexia is my favourite plane so probably one of the easiest options for me… (more…)