One of the more common genres on phones, at least from what I’ve encountered, are these hero collection/Gacha games. You can call them an RPG if you want, but the main premise is to collect heroes, upgrade them and work through the campaign. This is another one of those games, where you are presented with a series of campaign stories, as well as dungeons and PvP content, all so you can get the best heroes and gear, upgrade them all and make the best team possible. Whilst the premise isn’t unique, the way the game presented itself looked great, so I gave it whirl.
An adorable card game, set in a little city that needs to be built up. You’re going to build this city up, as you are the new mayor! But to do so, you’re going to need money. The best way to make money is by making businesses that can help you generate said money. Will your city be the most desirable of all, in this beautifully simple city-building card game, Machi Koro? Or will you have to pay your opponents more than you get for yourself?
We are preparing ourselves to attend UKGE again this year and believe it or not, I still have not had the time to review one of the games we were given last year. BARPIG is a competitive card-based party game with social group activities, and some elements where you can mess with other players.
You know when you see an advert enough times, you eventually just have to cave in? This is one of those times, where I’ve seen an advert for this Homescapes game on so many occasions and I’ve never actually even downloaded it. Indeed, I wouldn’t normally review a game like this – It’s one of those match three or more puzzle games, but it has a few extra elements worth mentioning.
If you’ve ever seen those Homescapes adverts, but want to know what it is, read on.
So, did you guys know that Minesweeper has an adventure mode?
I think I play Minesweeper the same way normal people play sudoku, although I still play sudoku from time to time. It’s a quick, mostly logic-based puzzle solver that requires next to no thought to play, especially once you know roughly what patterns to look for. After a while you can play with a kind of numbness, flying your way through the basics, hit the isolated corners, learn to spot quickly where you can fill out large clusters and then open up the cells that you’ve eliminated… I feel like this might all be gibberish, we’ve all played Minesweeper here, right? (more…)
Ever gotten back from a night on the town and completely forgotten everything? Well, you’re not the only one, as in today’s review, we follow the adventures of a Knight who cannot remember what happened in the past 24 hours. In a tale of hearty antics and drinks galore, Good Knight Story takes us through a puzzle story featuring a knight, a Leprechaun and lots of really angry innkeepers, kings and monsters. Who ever would have put those lot together? But how well does this Android and iOS title play? What does it do different to similar games in the genre? Read on for our full review.
After yesterday’s article where I discussed some of my favourite Amiga games growing up, I mentioned Lemmings. That got me thinking – I should go back to old games and review the classic puzzler. However, when I got looking into it, the first thing I found was an Android version of the hugely adaptive franchise. Over the years, the image has changed a bit, but how about the gameplay? And how would Lemmings work on mobile?
Ever wondered what it feels like to be a crying child? Well, we’ve all been crying children once in our lives, but in today’s review, we’re checking out Edmund McMillan’s The Binding of Isaac: Four Souls, which was shipped to Kickstarter backers at the end of 2018. Having received mine, I was itching to give this one a try, as I absolutely love The Binding of Isaac video game. Would this new card game meet such high expectations, or should it be forever locked away in The Chest? Join us as we check out the gameplay, the artwork and more in today’s review.
When I go looking for a new game, I am often on the lookout for new and novel ideas. Perhaps a rarely- or never-seen-before mechanic; or how about something which captivates on an already engaging mechanic and makes it truly spectacular? That’s my usual tastes, so it was my surprise when I found my thumb itching to press the “Download” button for Looney Tunes World of Mayhem, of which there is very little of new, or never seen before, or even improvement on mechanics. However, if there’s one thing that definitely made me click onto it, it was the Looney Tunes brand itself. Sometimes, brand awareness really is best – And here is what I think about World of Mayhem.