To be one with nature is the way of the druid; whether it’s to be one with their more animalistic side, or unleashing a plant-based frenzy. Druids are a huge archetype in gaming, but today we’re not going to look at whether a character is called a druid. Instead, we’re going to check out and celebrate the idea of a druid. In this week’s Top 10, there’ll be some strange entries, as you may not have thought of them as druids, or they may be a perfect fit to the term. (more…)
Last night, whilst playing Elder Scrolls Online, I managed to finally do something that had taken me months to do. I cleared Veteran Maelstrom Arena with no deaths, giving me a brand new title in the process, The Flawless Conqueror. Arguably the hardest solo content in ESO, I was so chuffed to have done it at last. To make it better, I did it on a class that doesn’t often get through Veteran Maelstrom Arena, as showcased by the lack of entries on the leaderboard. Today, I’d like to step back, chat about gaming achievements and open this up to you, to share yours with us.
Years ago, you played a game and you loved it. It was arguably the only game you spoke about during that time. Perhaps you were massive in Overwatch when that first came out, but now have drifted away? What about Magic: the Gathering Arena? Minecraft, anybody? Ultimately, you were really into that game for a long time and you’ve sinced moved on. Something’s happened and now you find yourself booting the game back up. Video games are pretty fluid like that; one moment you can be sick to death of a game and another day, you want a rush of nostalgia to hit you again. This has happened to me recently and I have a few thoughts on the process behind it.
It’s a staple mechanic of so many games, a simple metric for measuring advancement, a point of comparison to where you were compared to where you are, and where other people are around you. Levelling up unlocks new skills and powers, grants access to new gear, and ultimately makes the whole process of murder-hoboing through life a far flashier affair.
But here’s the thing… (more…)
Video games are to be enjoyed and can be a lot of fun, but sometimes you pick up a game on its release day and you’re gutted. It’s not what it claimed to be, or it just isn’t very good. Sometimes games stay this way, other times games rebuild themselves into something better. Today, let’s check out some games that were really not particularly good on release for various reasons – Bear in mind, these haven’t all been fixed. Some are still bad to this day…
The Sega Mega Drive was, to most of the rest of the world, the Sega Genesis. I had one of these excellent consoles growing up and I often end up looking up videos, remembering the great games the console had. Oh sure, there’s Sonic, for sure, but that’s not all the console had. Today I’m just going to chat about four different games from the Sega Mega Drive that I absolutely adored as a kid. For obvious reasons, I am not going to count Sonic, because I think that’s a given. Nevertheless, check out some of these more obscure games and one that everyone should know.
I’ve had a couple of years of just not caring about E3. I know I’m not alone in that, a lot of hype that rarely gets fulfilled, a lot of the hype we want nowhere to be seen, and it’s usually just a chance for big publishers to let us down and make us worried about the future of the industry for one reason or another.
But can I take a moment or two to actually talk about some stuff that I like the look of here? Some of the game announcements and other news touches on a few subjects that genuinely excite me, and I won’t even rag on the more “classically bad” elements like how many games look like Borderlands these days like Outlands and rage 2 both do, nor will I even mention the words “Fallout has battle royal for some reason”… that would be highly unnecessary. (more…)
Every now and then, I can’t help but pick up a game that wants to continuously evolve. Over the years, since release, Pokémon Go has provided an experience that few other mobile games can come close to. There are a number of reasons for this, but the main one I think stems down to the games array of events. From the community days, to just random events, the game always manages to draw you back. Plus, with a title so centric around health benefits, it’s hard to find a better game for mobile to want to play.