Due to a close friend of mine having done a playthrough of Pokémon Heart Gold, I decided to pick up my old copy of Pokémon Diamond to do my revisit of the fourth generation of these games… and then I did a playthrough of Soul Silver anyway, partially to see if any of the complaints I had lodged towards it actually stood up. (That’s a topic for another time)
When planning out my teams for both games, I decided to carry an Electric-type to deal with both Water- and Flying-types, especially as in both games I was using a starter Pokémon that is vulnerable to those (Cyndaquil and Turtwig respectively). Thankfully, both games have an Electric-type found in the wild very early on.
Shinx, which evolves into Luxio and then Luxray, for Diamond. Mareep, which evolves into Flaaffy and Ampharos, for Soul Silver. How do these two evolutionary lines compare?
A note before I start: I’ll be basing my comparison off their Generation IV movesets and stats, with a section at the end to talk about how they developed as the games go on.
The first Mario Kart title, Super Mario Kart, was released back in 1992. In this time, we’ve seen many iterations, spanning many different consoles. Since the success of Pokémon Go, Nintendo has become a lot more interested in utilising mobile technologies. Super Mario Jump was great, but today, we’re going to check out Mario Kart Tour, which came out fairly recently. I managed to snap the game up on the day of release and hey, it’s another free title!
Space: the final frontier that we’re aware of, but among hypothetical frontiers, barely breaks the top 10. Oh and while we’re on the subject of top 10s…
Games, be they video or board, are so often inspired by the big black void that engulfs us and the possibilities that may await beyond, opportunities, horrors, exploration and adventure. While we had options beyond counting, we somehow managed to drill down to a mere ten games themed in and around space.
Throughout my life, I haven’t been the best at rhythm games. I’m able to make a pretty good run at them when I’m in the right frame of mind but even then, my reactions to the on-screen prompts can be a bit off. Which, considering one of my favourite games of all time (The Binding of Isaac) has the potential to train lightning-fast reflexes into you, is a bit odd.
Nonetheless, given a flash sale and some Steam Wallet funds laying around – Thanks Joel – I decided to pick up a game that had caught my eye on visuals alone: Melody’s Escape.
Ratchet and Clank 3: Up Your Arsenal – or just Ratchet and Clank 3 in other places – was released in 2004 on the PlayStation 2, once again one year after the game before it. The game opens with Ratchet and Clank enjoying life in the Bogon Galaxy, before revealing that Clank is now a Holovid star playing “Secret Agent Clank”, a news story plays showing Ratchet’s home planet of Veldin being invaded by Tyhrranoids under the command of Doctor Nefarious…
Shh, do you hear that? It sounds like the trees rustled over this way, quickly, hide in the underbrush. Now, careful, for today we’ve got to keep on the low-down, lest we become prey for them. Whether you’re a vampire, a beast, or even just an ordinary human, today we’re going to check out the Top 10 Hunters across all pop culture. Video games, Film, TV, Literature, you name it, we’ve got it covered. (more…)
A while back I bought Minecraft Pocket Edition (or PE for short), but my phones just could never handle it. Now that I’ve got a phone that can handle it, I decided to play about with Minecraft PE and I couldn’t believe just how far it had come along. I’ve had a few days playing around with it now and I can see some issues, as well as some areas where it truly excels. In all honesty, I love Minecraft and just about everything about it, so here’re my thoughts on Minecraft PE.
Throughout history, we’re told that change is inevitable. Whether it’s changes to your work, or changes in the form of a balance patch in your favourite fighting game, change is inevitable. However some change is a lot more necessary than others. Some change is born out of a need to move from the status quo, whereas other changes are to try and improve and innovate. So in an industry filled with innovation, was Free-To-Play simply inevitable?
Steam sales means that I get to pick up titles I’ve sought after at a great price; let’s be honest, we’ve all been extra tempted by Steam sales – And recently, Steam put up a sale for all DragonBall related games and lo and behold, the fighting game DragonBall FighterZ came up in that list. Anyone who’s ever read this website before will know that I do love a good fighting game. When DragonBall FighterZ first came out, I was hugely interested. It was a massive success story that was able to quickly rival the other 3v3 or ‘tag’ style fighting games, especially as it’s been a while since the last big one.