Being Unable To Start in Game Development

Last week, I went into a couple of articles talking about how next year, I’ll be getting back into game development. I’m currently in the midst of NaNoWriMo, but yet I’ve found myself some time to start practicing my Unity skills once again. It’s been a very long time since the last time I used Unity and Blender, however I hear from a lot of people that they don’t have the skills to make video games. I always challenge people on that; we’re in an era where we have the resources at our fingertips. So today, for anyone who says they’re unable to start in game development, I’m going to share a few channels I’ve been watching, as well as a few quick tips to get started in game development (and how you can apply this logic elsewhere).

Last week, I went into a couple of articles talking about how next year, I’ll be getting back into game development. I’m currently in the midst of NaNoWriMo, but yet I’ve found myself some time to start practicing my Unity skills once again. It’s been a very long time since the last time I used Unity and Blender, however I hear from a lot of people that they don’t have the skills to make video games. I always challenge people on that; we’re in an era where we have the resources at our fingertips. So today, for anyone who says they’re unable to start in game development, I’m going to share a few channels I’ve been watching, as well as a few quick tips to get started in game development (and how you can apply this logic elsewhere).

Continue reading “Being Unable To Start in Game Development”

Getting Back Into Blender

So on Wednesday, I told you all that I was getting back into Unity as my goal for next year. Naturally, this has led to me going onto using Blender as well. If you’re not aware of Blender, this is a free and open-source 3D graphics application. You can create simple models, or even fully fledged complex ones. You can create textures, animations and much more through Blender. Using Blender and Unity together makes perfect sense; Blender is in fact fairly easy to use, once you’ve given yourself some time. However in the time I’ve been away, a lot has changed.

So on Wednesday, I told you all that I was getting back into Unity as my goal for next year. Naturally, this has led to me going onto using Blender as well. If you’re not aware of Blender, this is a free and open-source 3D graphics application. You can create simple models, or even fully fledged complex ones. You can create textures, animations and much more through Blender. Using Blender and Unity together makes perfect sense; Blender is in fact fairly easy to use, once you’ve given yourself some time. However in the time I’ve been away, a lot has changed.

Continue reading “Getting Back Into Blender”

Returning to Unity

In the new year, I decided I needed to get into a new hobby to keep myself occupied. Naturally, my mind immediately went “Well, I’ll just play a lot of games”. That doesn’t really sit well with me. I’m always wanting to tinker, to explore and create. So I decided that I would have to go back to Unity, something I dabbled in quite a bit when I was younger. Having returned to the software, it’s amazing how much was foreign to me again… But I find the unknown to be pretty exciting. Here’s what my gripes have been since returning, as well as what I found still so intuitive and fun.

In the new year, I decided I needed to get into a new hobby to keep myself occupied. Naturally, my mind immediately went “Well, I’ll just play a lot of games”. That doesn’t really sit well with me. I’m always wanting to tinker, to explore and create. So I decided that I would have to go back to Unity, something I dabbled in quite a bit when I was younger. Having returned to the software, it’s amazing how much was foreign to me again… But I find the unknown to be pretty exciting. Here’s what my gripes have been since returning, as well as what I found still so intuitive and fun.

Continue reading “Returning to Unity”

Kickstarter Highlight – Kingdoms And Warfare

The oft-promised followup to Matt Colville’s Strongholds and Followers began it’s Kickstarter campaign on Monday, and simply put it’s a prime example of a creator with a great relationship with his fan/customer base.

Strongholds and Followers gives options for players to build fortresses and bases of operations for their party complete with class-specific annexes, a host of artisans, assistants, and military units to help maintain your stronghold and protect it from attack. Kingdoms and Warfare will go into rules about keeping political rule over your stronghold and environs, and how to assault your neighbours on a political and military front.

If you’ve followed Matt Colville for a while (I have) you know that he is incredibly learned on the nature of politics and war, certainly learned enough to introduce verisimilitude to nations in his campaigns, and that he has been practising on his friends during the streamed game on Twitch that was also funded as part of the Strongholds campaign, along with a few exclusive minis. Whatever rules come out the other side of this campaign will be tried, tested, and fun, and the book will also be building on a few other fan favourite elements.

New creatures, including new courts and more units for the existent courts, groupings of unique creatures aligned with one another to serve a greater power. My personal favourite – the court of All Flesh – was aligned to chaos, impermanence, and change, and I look forward to seeing new members join them… but the campaign is rather cunningly teasing its newer horrors…

A: Very pretty
B: Horribly tantalising
C: If you would like to see any of these pieces of art in full along with some lore behind each, there’s plenty of that on the Kickstarter page.

All of these will be available as miniatures that can be added to your pledge after the fact, as well as appearing in the new book. Following the success of the miniatures in Strongholds and Followers, MCDM will be working with the same company again to produce more high quality products, and the same will be true of the completed books. I have a lot of respect for the planned distribution times, because while they could use their experience and new business connections to promise a faster turnaround, kudos for allowing a bit “wiggle room” on their deadline to ensure that the final product is as good as it can be.

The rules will be scalable from the smallest of factions and guilds, all the way up to continent-spanning empires, making it useful for whatever style of campaign you’re running, and making it easier for DMs to manage large-scale activity without micromanaging the activity of every individual concerned, and I cannot emphasise how much that notion appeals to me.

Pledges will get you the book as a pdf, hardcover, nicer hardcover, a t-shirt, and of course an exclusive dragon miniature, most of the delights available above are purchasable with the pledge manager after the fact but it appears that they will also be made available on the MCDM shop.

At the time of writing the campaign is already a long way through its $300K goal as you can probably tell by the stretch-goal image above, so this is not a campaign desperate for your support. It may not see as monstrous a final figure as the two million dollar debut, but… well we can’t rule it out. What this will be is an excellent product worth pre-ordering, I highly recommend watching the introductory video and possibly skim-reading the rest of the information if you’re interested because I’m summarising heavily here.

And I OOP: Object-Oriented Techniques and the Struggle to Understand Them

Bit of background on me, I’m currently in my final year of a programming-based degree. It has a more specialised focus on using what is taught and applying it to game engines & programming, but at its core is teaching good practice and technique within programming languages.

Bit of background on me, I’m currently in my final year of a programming-based degree. It has a more specialised focus on using what is taught and applying it to game engines & programming, but at its core is teaching good practice and technique within programming languages.

Continue reading “And I OOP: Object-Oriented Techniques and the Struggle to Understand Them”

NaNoWriMo’s Website Had A Makeover

For those of you who didn’t know, I’m taking part in NaNoWriMo this year. Writers around the world will be trying to complete the first draft of a 50,000 word novel. For some of us, it’ll be our first ever attempt at writing a novel and for others, they have multiple books under their belt. In my case, this’ll be my first attempt at writing a whole piece of fiction – and I’m excited by the prospects. The organisers of NaNoWriMo appear to be hard at work as well, but instead of working on literature, they’ve been working on their website – and it looks great. Here’s what to expect from NaNoWriMo’s website this year.

For those of you who didn’t know, I’m taking part in NaNoWriMo this year. Writers around the world will be trying to complete the first draft of a 50,000 word novel. For some of us, it’ll be our first ever attempt at writing a novel and for others, they have multiple books under their belt. In my case, this’ll be my first attempt at writing a whole piece of fiction – and I’m excited by the prospects. The organisers of NaNoWriMo appear to be hard at work as well, but instead of working on literature, they’ve been working on their website – and it looks great. Here’s what to expect from NaNoWriMo’s website this year.

Continue reading “NaNoWriMo’s Website Had A Makeover”

Kickstarter Highlight – Muffin Time: The Random Card Game by Big Potato

Not going to lie, I have to blame Joel entirely for finding out about this. Asdfmovie is a series of random comedy skits by YouTuber, TomSka. Last month, they released the latest asdfmovie, asdfmovie12. These short animated clips always get a chuckle out of us and admittedly, there’s little I can do to support the guy except maybe buy some merch. Until I watched asdfmovie 12, that is, as I’ve now seen that he’s been working on his own card game – and considering as of the time of writing there’s only 7 days left (6 by the time you read this), I figured it’d be good to share it with you all.

Not going to lie, I have to blame Joel entirely for finding out about this. Asdfmovie is a series of random comedy skits by YouTuber, TomSka. Last month, they released the latest asdfmovie, asdfmovie12. These short animated clips always get a chuckle out of us and admittedly, there’s little I can do to support the guy except maybe buy some merch. Until I watched asdfmovie 12, that is, as I’ve now seen that he’s been working on his own card game – and considering as of the time of writing there’s only 7 days left (6 by the time you read this), I figured it’d be good to share it with you all.

Continue reading “Kickstarter Highlight – Muffin Time: The Random Card Game by Big Potato”

What Is WooCommerce?

Wordpress users will likely have heard of WooCommerce, but may not be fully aware as to what it is. WooCommerce is a way to set up eCommerce on a Wordpress.com, or a Wordpress.org website. This is a powerful platform for anyone looking to make some sales and to have ultimate control over their content, such as how their products are displayed or even the types of methods used for getting paid for their products. If you’re a small business and wanting your own shop, this may be a great route for you to go down. Here’s a bit of info on the platform:

WordPress users will likely have heard of WooCommerce, but may not be fully aware as to what it is. WooCommerce is a way to set up eCommerce on a WordPress.com, or a WordPress.org website. This is a powerful platform for anyone looking to make some sales and to have ultimate control over their content, such as how their products are displayed or even the types of methods used for getting paid for their products. If you’re a small business and wanting your own shop, this may be a great route for you to go down. Here’s a bit of info on the platform:

Continue reading “What Is WooCommerce?”

BlueStacks: Android Emulation

A while back, I wrote about a game I was getting into – RAID: Shadow Legends. This game has kept me pretty entertained since May, but I constantly have so much energy due to how I played the game so slowly. Considering I have so much, but a phone that is a little bit on the older side, I decided I wanted a more reliable way to play the game. Thankfully, that’s what BlueStacks allows me to do – Play RAID (or any other mobile game) on a much more reliable machine, which can handle all of the games that I throw at it. How does BlueStacks stack up to just owning an Android phone? Here are my thoughts on the emulator.

A while back, I wrote about a game I was getting into – RAID: Shadow Legends. This game has kept me pretty entertained since May, but I constantly have so much energy due to how I played the game so slowly. Considering I have so much, but a phone that is a little bit on the older side, I decided I wanted a more reliable way to play the game. Thankfully, that’s what BlueStacks allows me to do – Play RAID (or any other mobile game) on a much more reliable machine, which can handle all of the games that I throw at it. How does BlueStacks stack up to just owning an Android phone? Here are my thoughts on the emulator.

Continue reading “BlueStacks: Android Emulation”