The first Mario Kart title, Super Mario Kart, was released back in 1992. In this time, we’ve seen many iterations, spanning many different consoles. Since the success of Pokémon Go, Nintendo has become a lot more interested in utilising mobile technologies. Super Mario Jump was great, but today, we’re going to check out Mario Kart Tour, which came out fairly recently. I managed to snap the game up on the day of release and hey, it’s another free title!
When I go looking for a new game, I am often on the lookout for new and novel ideas. Perhaps a rarely- or never-seen-before mechanic; or how about something which captivates on an already engaging mechanic and makes it truly spectacular? That’s my usual tastes, so it was my surprise when I found my thumb itching to press the “Download” button for Looney Tunes World of Mayhem, of which there is very little of new, or never seen before, or even improvement on mechanics. However, if there’s one thing that definitely made me click onto it, it was the Looney Tunes brand itself. Sometimes, brand awareness really is best – And here is what I think about World of Mayhem.
Through Azeroth, to Paragon City, I’ve played a number of MMORPGs in my life. All of them adhere to vaguely similar rules; create a character, run through a huge open world and do some quests. Get coins, do a few professions – If you’re a fan of MMORPGs, you’d know the drill. I’ve played so many, that I was trying to look for one that could potentially replace the massive void that World of Warcraft left in my heart. Naturally, it was only a matter of time before I picked up Elder Scolls Online – But what did I make of the world of Tamriel? Read on to find out more, along with a screenshot gallery of my journey.
For the past eight or so months, I’ve been pretty much devoted to Tekken 7, a game which has rekindled my love for the fighting game genre as a whole. So, when I heard there was a mobile version, you can imagine exactly what I said…
“This is going to be dreadful! How can I get my beloved combos on a tiny phone?!”
So, uh, I went in with pretty low expectations for the fighting game franchises first foray on mobile – a hard platform to do any form of video games as a whole. However, what I experienced ended up being something I genuinely didn’t expect… And hey, it’s free, so let’s read on!
When I first heard of Friendship Club, I’m not afraid to admit: I thought it sounded like a really bizarre concept that I wasn’t sure would translate well. A Bullet-Hell Party Game? That’s like saying “Hey everyone, play this Japanese game where you’re shooting a lot of enemies in the sky and add some silly humour.” So naturally we’d end up with Cho Aniki… Um, just go to YouTube. We’ll wait right here while you absorb that sight.
Alas, this is not one of those games (Oh thank heavens it’s nothing like Cho Aniki), but instead it’s rather genius. I was fortunate enough to get my hands on a copy of Friendship Club, but not only that, I was lucky enough to be able to get to talk to Nick from Force of Habit.