Two Point Hospital – A True Theme Hospital Successor

Small indie studios are all the rage these days, often creating something that outsells the Triple A companies that have dominated gaming for so long. The mainstream trend right now seems to be bringing back gaming gems from the past; Crash Bandicoot being last years big reskin and this year we’re set to get both Spyro the Dragon and Medievil, two games I adores from my childhood. However, remakes don’t need to be the only way to bring a bit of classic gaming back, as Two Point Hospital is coming to prove.

Small indie studios are all the rage these days, often creating something that outsells the Triple A companies that have dominated gaming for so long. The mainstream trend right now seems to be bringing back gaming gems from the past; Crash Bandicoot being last years big reskin and this year we’re set to get both Spyro the Dragon and Medievil, two games I adores from my childhood. However, remakes don’t need to be the only way to bring a bit of classic gaming back, as Two Point Hospital is coming to prove.

Continue reading “Two Point Hospital – A True Theme Hospital Successor”

Top 10 – Old Games Companies We Loved

Ladies and gentlemen, geeks and nerds, we are gathered here in memoriam of those we have lost but not forgotten. This is a sad Top 10 to have to write, because the games companies we have assembled below have all contributed titles to history that have inspired and driven creative minds world-over to go into games design, or in some other way create incredible works. For reasons beyond their own control these companies have fallen by the wayside to create no more.

GeekOut Top 10s

Ladies and gentlemen, geeks and nerds, we are gathered here in memoriam of those we have lost but not forgotten. This is a sad Top 10 to have to write, because the games companies we have assembled below have all contributed titles to history that have inspired and driven creative minds world-over to go into games design, or in some other way create incredible works. For reasons beyond their own control these companies have fallen by the wayside to create no more.

Join us, one and all, as we mourn the Top 10 games companies who are no longer with us. Continue reading “Top 10 – Old Games Companies We Loved”

My early gamer years (Part 2)

Catharsisjelly is back to tell us more of his gamer past, with his amazing Amiga 500 – So come take a trip down memory lane with us!

So last time we went through this, I focused on my days on the Commodore 64. The 64 was an awesome machine for its time, as I am sure you know. It made massive leaps with its’ sound chip, so Commodore had some really big boots to fill when the world changed and most of us went from 8-bit to 16-bit. The Amiga 500 which was released in Europe in 1987; I would have been 12 at that point in time. I can’t remember when I got mine, but I do remember saving up as much pocket money as I could so I could go to the computer trade show with my Dad to buy one.

My Amiga stuck around for years. It became the system I learned a lot more programming on; starting with Amiga Basic and going on to learn the fabulous Blitz Basic. It helped with typing up documents for school and became a companion in my bedroom, as I wrote thousands of words into my own personal diary. After going through several upgrades, it was eventually replaced by its successor the Amiga 1200 which stuck with me until after I left home for a job at 19.

The Amiga was a superb system for its time and if I named every game that I ever played we would be here for weeks. I’m just going to concentrate on the games that I remember the most, these may not be Amiga exclusives but it’s the main ones I remember.

Continue reading “My early gamer years (Part 2)”

Let’s Play: Dungeon Keeper!

It’s good to be bad… That’s the motto of the game, as we delve deeper into another dungeon game, but this time – Instead of defeating enemies in the dungeons, we are the bad guys. We’re running our own dungeons, from Imps and Demon Spawn to the simple Fly and the legendary Horned Reaper, we’re playing the classic Bullfrog dungeon building title, Dungeon Keeper. Join Timlah through this new Let’s Play series!

It’s good to be bad… That’s the motto of the game, as we delve deeper into another dungeon game, but this time – Instead of defeating enemies in the dungeons, we are the bad guys. We’re running our own dungeons, from Imps and Demon Spawn to the simple Fly and the legendary Horned Reaper, we’re playing the classic Bullfrog dungeon building title, Dungeon Keeper. Join Timlah through this new Let’s Play series!

Continue reading “Let’s Play: Dungeon Keeper!”

Replacing the mighty Keeper – Part 1 of 3

When you were little did you ever get really upset if you were expecting something and it didn’t happen? Guest blogger Chris Lock did, in the first of his trilogy of Replacing the Mighty Keeper. Dungeon Keeper fans, detractors and those who’ve never heard of the games before alike, read on!

When you were little did you ever get really upset if you were expecting something and it didn’t happen? I did. My level of expectation has been one of the harder things I have had to get a hold of in adult life and I’m not quite there yet but I know just how much better I am. I bet you’re wondering what has this got to do with GeekOut? Well I can remember one such situation about the breakup of the Bullfrog team as they were consumed by EA and then Dungeon Keeper 3 got shelved. Ever since then I have always wanted that game to happen and I know that whatever they may of made back in the day may not of lived up to my expectations.

Continue reading “Replacing the mighty Keeper – Part 1 of 3”

Windback Wednesday – Theme Hospital

Theme Hospital. This game consumed so much of my youth, it’s not even funny. It’s as if Theme Hospital was made to be one of these games that you sorta go “Okay, perhaps I’ll play it through again… Just because I remember it being good.” So, I decided to do a recording of me playing level 1… because why not?

Theme Hospital. This game consumed so much of my youth, it’s not even funny. It’s as if Theme Hospital was made to be one of these games that you sorta go “Okay, perhaps I’ll play it through again… Just because I remember it being good.” Then you play it… And you remember that it’s actually quite slow during the gameplay, so you’re constantly set to speed setting 5 (That’s the fastest)! Well okay, that doesn’t sound like a good thing but it actually is. I’ll explain more about that as we take a trip down memory lane.

The game was created by Bullfrog Productions back in 1997. Bullfrog were well known around this time, one of the most established British games companies out there in fact. They were in charge of the highly successful Theme Park franchise, which still goes on today under the guise of RollerCoaster Tycoon. The latest in the RollerCoaster Tycoon series, RollerCoaster Tycoon World, is set to be released this year and utilising the Unity 5 engine.

Continue reading “Windback Wednesday – Theme Hospital”