So Wizards of the Coast are busy pouring out Unearthed Arcana articles, their playtest material articles that give us access to things like new spells, rules, magic items, races, and subclasses that allow us to make an ever more diverse cast of characters to bring to the table. And currently subclasses is the key term, the pace of articles has picked up with a new subclass introduced for two classes a time, so far: Continue reading “Unearthed Arcana – Class Abundance”
Last year I kicked off the schedule by reviewing Volo’s Guide to Monsters, a fantastic alternative to wave after wave of Monster Manuals that we’ve enjoyed in previous editions, told from the perspective of Volothamp Geddarm, a peddler of of guidebooks in the Forgotten Realms. I finally got my hands on the guidebook written from the perspective of another famous denizen of the Realms, the beholder crimeboss Xanathar, who has knowledge in all fields that might profit or threaten him or his goldfish.
Xanathar’s Guide to Everything covers a wide variety of categories for players and dungeon masters alike, combining properties of both a Players Handbook and Dungeon Master’s Guide expansion. This book was awash with hype, partially because it’s been visibly in the making for months, maybe years. So without further spiel, let’s get into it: Continue reading “Review – Xanathar’s Guide To Everything”