Ok, we started Kickstarter Highlights to shine a light on smaller or lesser known projects that we wanted to see shine, or managed by people we love, but occasionally we like to talk about projects that we love that really don’t need the help. Case in point, Critical Role, the series that broke MCM London, a bunch of nerdy-ass voice actors who play Dungeons & Dragons live on the internet for a few hours every week and draw massive viewership and crowds, and have been partially responsible to the exponential boom in popularity of the hobby!
I’ve talked about them before. They’re a good – if inaccurate – representation of the hobby, vastly more entertaining to watch as it’s being played by actual performers, voice actors who know about taking turns when talking so that there’s no cross-talking, who can totally immerse themselves in their character so deeply that we can more clearly envision the action, and who get visibly emotional about the narrative, reacting appropriately to every moment of drama and capable of deftly improvising moments of their own.
So it makes sense for a bunch of actors with characters that they love and live, with connections in the industry who also love D&D, to club together and make a cartoon! One to go alongside the comics written by Matt Colville, and all of the other products, the books, the art, the live appearances… you get the idea they’re doing well.
The project will be supported by the studio Titmouse Inc, famous for shows like Metalocalypse, Venture Bros., Tigtone that I put on my to-do list lately, and Avatar: The Last Airbender, alongside a host of other major projects, so the animation will be in excellent hands. The cast will be played by themselves, with Matt Mercer serving the bulk of the NPCs… or rather those characters who are not the protagonists.
The test will be how well a D&D style narrative can be translated into a linear format, as it rarely crosses well into other formats – at least those that endeavour to capture the spirit of tabletop RP. As this project is dedicating itself more to existent characters and a well developed and explored world, things could be very different.
So, to the campaign itself. The target is $750,000 to fund the actual animation to a high standard, with a projected release of late 2020. Backer rewards do not include access to a digital stream or download of the final result, rather heavily implying that the final product will be available for everyone to enjoy, likely via their (newly independent of Geek & Sundry) YouTube channel and probably Twitch as it is their principle platform.
The rewards backers receive are instead encouraged to pledge for loot, some digital downloads of music uniquely composed for Critical Role, including a piece written and (partially) performed by the cast. Dice, sticker packs, art prints, cuddly toys, accessories for roleplay and memorabilia, and of course the upper echelons include personalised artwork by Titmouse, producer credits, and when you hit a five figure sum you get a studio tour and more.
Those upper echelon rewards? All gone. I would not be surprised to find a lot of D&D executives towards the top of that list, and possibly Matt Colville himself. The campaign? When I started writing it was at about $2.1 million, it’s now approaching $2.4M, and the campaign started less than five hours ago. IGN managed to squeeze out an article last night a few minutes after the project passed $1M, and I won’t be publishing this for another ten hours, who knows how much money might have poured into the pot. Stretch goals are disappearing, and the twenty-two minute animated short will be treble the length before I go to bed, and will be a feature length film by morning unless pledges slow down.
Sam Riegel and Travis Willingham have apparently been talking to producers for a while, and the attachment of the hobby still makes studios reluctant to engage with projects, presumably offers may have been made with limitations or changes. Crowd funding may lack security for the consumer… fairly certain the same group have ripped me off twice now… but it does put creativity in the hands of those passionate about a project. The CR team have proven time and time again that they are capable of producing high quality content. Here’s to another one.
Oh… there goes $2.5 million!
Side note…! Hot damn, 514% funding on Lasers and Liches!! Go check out this awesome project blending sci-fi and D&D, and adds bonus dinosaurs, perfect for anyone wanting to RP their way through Kung Fury or a Shadowrun Rave. You still have a week to get involved, and there are still stretch goals left to reach.
~Text message from Tim~
What do you mean it was made by a “different Chris”?
By Poseidon’s beard, it’s time for another Top 10 and this week, we’re going to be diving deep into the world of water. These picks are all going to make a splash, as we are going to be analysing what we consider to be the best of the best Water-Wielding Characters. These individuals have command over water, or have abilities to conjure, manipulate or otherwise use water in a capacity to give them an advantage.
It’s far too cold outside, but I’m still feeling warm from adrenaline – That’s probably because we’re being chased by hordes of ice and snow monsters! People fear the cold, but it is somewhat beautiful. There’s something about the seductive allure of the snow that makes you want to venture out into it… What am I talking about? I don’t wanna go out there! You never know what manner of cold creature will kill you; but we’ve created a Top 10 compendium for these Ice and Snow monsters.
Wrap up warm, folks! (more…)
Growing in popularity thanks to their frequent reoccurrence in Critical Role’s second campaign, the race of gentle fey giants appearing in Volo’s Guide to Monsters are forest-dwelling wardens and guardians, living peacefully and quietly with nature until situation demands that they act to protect their sworn homes. Despite their incredible size, they are more adept in matters of stealth and ambuscade, and are better fit to silently exterminate interlopers in the night than to assault them head-on.
A quick review of firbolgs as they appear in Volo’s, they’re tough to fit into an adventuring party without some heavy modifications to narrative: they abhor greed, prefer not to leave their homes, and are generally peaceful and slow to resort to violence. They also utterly lack a physical description, but general opinion seems to lean more toward hints of the bovine, hircine, or cervine elements mixed into an oversized humanoid body.
Here I present ten ideas on how to use this race, in which I will be including a few variations on the theme, none of which will be characters from Critical Role (although some artwork from the series may appear). (more…)
In the absence of a major summer anime convention, I’m finding I’m looking more for opportunities to spend time with the same old crowd I hang out with there, rather than some new big event to fill the time. However, there’s no denying that a gaping hole has been left in the Geek Calendar for 2019, and it may seem odd to take this as an opportunity, but I an item to tick off the bucket list, and next year may be the year to do it. (more…)
I have mentioned in the past that I do not Cosplay, and I made mention of it as part of my panel on confidence building, that I have accepted that it is something I am not tempted by, and that there is nothing wrong with that. I suppose now i have to rephrase that, I have a selection of options on how to update my status, all of which are true:
I don’t cosplay very often
I don’t cosplay very well
I don’t usually cosplay, but every now and then, with the right fandom, and the right crowd to tempt me in, I’ll throw something quick together.
In the build up to Amecon I’d spotted a couple of folks planning on putting together a Critical Role cosplay, and a group-meet planned for the Saturday. It was short notice, but one quick glance around my room and I realise that… actually, I had the pieces to put together a rather hasty Caleb Widogast. (more…)
A kleptomaniac is someone who can’t help themselves, but to steal. Nevermind stealing your heart, these individuals will just take what they see. Really, it doesn’t matter to them – they know they need it, no matter what it is. They just have to have it. Well then, we’re going to have to tread carefully and lock all of our valuables away. Indeed, we’d better nail this Top 10 down, as this week we’re keeping an eye out for our Top 10 Kleptomaniacs.
I do my best not to make two roleplay posts in the same week (the same rule applies to film, or internet culture, or video games and so forth) but this is just a very quick post while I hastily finish my preparations for GeekOut Shrewsbury, for which I should – as you read – already being attending, and the nub of the topic is fairly self explanatory: