And Diary XIV
Last time I talked about life as a DM for hire was only July, but hotdamn have these last two months been full of stuff!
Insomnia 65 shortly after Gen Con, three games a day in which I had to shout over the e-sports stage about a hundred feet away with whooping and cheering Overwatch fans and the commentators talking over the action, it’s a hard life but ultimately worth it. Not only are the games booking out, but extra games are having to be laid on, and we’re in the process of inducting another GM to help ease the burden and get a few more people to the tables.
Huge thanks to the photographer who sent me some of pictures he took mid-game, some of your work will end up on a roller banner at some point in the future:
Following a short break in Machynlleth it was straight back to the library, and this week just gone, Staffordshire, specifically a charity event with the Staffordshire Wargaming Guild in support of PWSA for Prader Willi’s syndrome, and military charity SSAFA. I was invited by Harriet who I met very briefly at UKGE in June, and while my communication was slow over the busy summer, I went, I ran a couple of games, I did so far faster than I intended because my players proved to be ruthlessly efficient. Also, I apparently won some dice in the raffle! Thanks everyone, hopefully see you all again.
Ok, so, the future. I am most definitely up to something, for a start I have another Hallowe’en game in the wonderful surroundings of Whittington Castle, and the interest has already been so incredibly high that I’ve added a second day of play! The first event on the 30th of October, the second on the 1st of November (with obvious exception for Hallowe’en itself it being GeekOut Shrewsbury’s Bad Costume Party). In my last horror spectacular I killed everyone in the first hour… this time around, they’ll wish I had.
I’m not offering links for the event because at this point they look set to sell out some time this Saturday.
Finally, I’ve been up to something… I’ve been up to something for about three months, maybe longer, and I still can’t talk about it in full but much of it will be a continuation of the DMing 101 series from when I first started here many, many years ago, and requires learning how to turn all of this long winded rambling into vocal rambling, I ranted about this the other day, but now I can show you that it’ll look something like this.
It’s been a month or two since I discussed this last. “What are you up to?” you may ask, and I might shift my feet a little and not quite catch your eye when you say “You haven’t done anything have you?” which has a question mark but is not in fact a question.
Side note: This isn’t the only article from today, if you’re not in or around Shropshire, or just don’t want to listen to me talking about myself, I have another article today about Magic: the Gathering’s recent comedy set, Unstable. Check it out here. (more…)
A few weeks after declaring myself “for hire” (wink) as a Dungeon Master, what exactly have I been up to?
A New Campaign
Most of my campaigns fall into one of two categories: they’re either there today and gone tomorrow, or they will go on for years, outliving the tolerance of the players therein. Time to create something confined to a few games, something that promotes return custom and also promises a satisfactory conclusion.
The Wandering Pass closes every winter, leaving a handful of isolated villages and incautious travellers stranded high in the mountains. Food starts to dwindle, tensions run high, and somewhere out in the cold forests there waits a fate worse than death.
Winter of the Wendigo draws inspiration from the likes of Dead of Winter, Grim Dawn, Until Dawn, 30 Days of Night, and probably a lot of other sources that have sunk so deeply into my subconscious library of ideas to pluck from that it may offer some unforeseeable twists for new and experienced players alike. It will be for 1st level characters to emphasise the fragility of their position, and it will be comprised of five episodes that can be played in sequence and stopped satisfactorily when a group decides they’ve seen enough… or until they’ve seen it through to the Spring thaw. Their actions, successes and failures will echo throughout the game in ways most video games can only hope to imitate.
In addition, I’ll be expanding on one of my former one-shot campaigns – loosely entitled “Hangman” – into a three episode campaign of mistrust, deceit and subterfuge. I’m toying with a few new Mega-Dungeon concepts to bring to regular gaming sessions if I can secure repeat engagements with venues around the county, as well as throwing in some non-D&D games for those with a taste for something other than fantasy.
So, in minor steps news the Facebook page for The Shropshire Dungeon Master has been started, albeit falteringly. Things that it will require – as a precursor to actual website construction – prices, contact details, a selection of what’s on offer games-wise, and a serious “looks” overhaul. As it stands it might as well just be a very thin version of my personal profile without the rambling “stream of anti-consciousness” that pours from my keyboard on occasion. Tim has rather kindly offered a logo design for me, and his ideas thusfar have been promising to say the least.
If you live in the Shropshire area or nearby enough you can expect to see my grizzled features appearing in a gaming store near you to tout my services in the next few weeks, as well as a healthy plastering of the business across social media, aided by Tim’s own support of my endeavours.
Business Oriented Thinking
Three separate conversations with myself across several days:
“Why would I need to look into new business funding? I already own the books I need, printing costs will start out negligible, I have a host of miniatures I do not use enough, set dressing and the like. After that it’s all advertising and I have cash to put into that.”
“Oh wow, I would look so much more professional if I had printed maps, and art done by someone who can draw well, more ornaments and the like. Oh wow the cost of graphic design is high for my minimum wage, they do not make it easy for the lowly peons.”
So while I can start this little undertaking without financial backing, there’s no two ways about it, I can think of ways and means that a bit of start-up capital would accelerate progress rather dramatically, and take me from someone optimistically going cap in hand around gaming shops asking to be paid to run role-plays to someone capable of presenting a professional front to what is essentially the next step up for a hobby.
On a Related Note
Work continues on the upcoming eBooks for GeekOut. I have been toying with layouts for script and putting some simple designs to paper, while dashing Tim’s hopes that we can get each Top 10 to two A4 pages. As previously mentioned, we have a list finalised, and all new original Top 10 lists for the eBook readers planned to be assembled soon. And the Pokenomicon is close to two major milestones:
I have one last mutation to add and my starting line-up is complete. New trainers will be able to pick from Sporgoth, the slumped beast suffering a fungal infestation across its back, Katouche, a feline with a strangely artificial appearance, and Mudbait, an innocent looking amphibian with an odd taste for carrion.
And I’m about a third of the way to 150! I’m coming up with ideas I’m dismissing on the basis of either being too obscure, too far removed from the original works of Lovecraft, contemporaries and inspirations, or too half-formed and shambolic to put into something this big. Never the less I will gladly share with you Kozilick The Endless Tongue as a parting gift:
I recently learned that there is a gentleman in Canada is serving the greater Toronto area as a Dungeon Master for Hire…
Don’t I just feel like a complete idiot right about now? (more…)