Halflings – the legally distinct smallfolk that are in no way to be likened to hobbits – are friendly if sedentary people who live in garden-like settlements dotted with allotments and farms that can help sate an appetite that defies their small stature. Occasionally they rove great distances in search of new lands to settle, finding new allies and friends at every turn. In D&D – certainly in 5th ed – they come in two key varieties, lightfoot and stout, but it’s highly unlikely that such a well travelled race would be so limited in diversity.
An important side-note, in my settings halflings are not the cheery big-footed miniature people as in other, more typical campaign settings. Halflings universally come from a distant and unknown continent, about which they never speak except in reference to “home”. They are predisposed to secret-keeping, and when they settle in one place they make their homes impregnable by means of stealth and warding magics. The following halflings come from one such continent, on one such world, but should be suitably balanced for any campaign setting. They also use D&D 5th edition rules. (more…)