Creativity and nerdity tend to be an explosive mixture. Art is an expression of emotion through various media, and geeks tend towards extremes of emotion regarding their particular fandoms and passions, the two make for a happy and productive union that produces a great deal of beautiful and thought provoking material, and many of the works we know and love today were originally the product of fan art in it’s own way. Continue reading “FanArt”
Have you ever uttered the words: “It was better back then” or “They don’t do [X] like that any more”? Well it wasn’t, and that’s just a fact. Things have always been awful, but the good things last forever. A few things slip through the cracks, like disco or Pauly Shore, but for the most part we remember each period for it’s successes because we’d rather remember the good things.
Why bring it up? And what does this have to do with nerd culture?
Music is important. I’ll not launch into a long spiel here, I’m just going to offer you an example:
If I were to ask you to put together music for a faction of necromancers, what themes would you think of? Really think about it. Death, magic, the interred dead resurrected to fight, vampires, so forth, you get the gist. Think about it for a little while, while I set up my example.
One of the first games I ever played – and certainly the one that I always call “the first game I ever played” when I’m put on the spot – was Heroes of Might and Magic 3 by New World Computing and published by 3DO in 1999 (I was a bit of a late bloomer). It was an incredible game that kick-started my habit of designing games, worlds, creatures and stories, but above all of it’s other elements, I loved the music! I’d always loved classical, and the game tied classical music with stunning visuals in a way that had never engaged me before. To this day I will happily sit and play HoMM 3 over and above it’s sequels, and will even boot up the music files if ever I’m reaching for inspiration.