I’ve had a couple of years of just not caring about E3. I know I’m not alone in that, a lot of hype that rarely gets fulfilled, a lot of the hype we want nowhere to be seen, and it’s usually just a chance for big publishers to let us down and make us worried about the future of the industry for one reason or another.
But can I take a moment or two to actually talk about some stuff that I like the look of here? Some of the game announcements and other news touches on a few subjects that genuinely excite me, and I won’t even rag on the more “classically bad” elements like how many games look like Borderlands these days like Outlands and rage 2 both do, nor will I even mention the words “Fallout has battle royal for some reason”… that would be highly unnecessary. (more…)
We’re fast approaching the new year, with Christmas in just 5 days! Every year, us gamers look forward to something new, something exciting and something completely different. However, we’re also a bunch of people who are rather fond of habits, so sequels and expansions upon franchises are always much desired. In 2018, we’re going to get some interesting new IP, along with some awesome new sequels. Similar to last year’s post about what we should look forward to in 2017, it’s time to look towards 2018 and see a few games we really should be throwing our wallets at our monitors for.
I swear I’m going to knock my monitor over if I keep doing that.
So Psychonauts was the 3D action-adventure/platformer game that mellowed the heart of anglo-ozzie fedora wearing hate-monger Ben “Yahtzee” Croshaw so much so that anyone who has not played the game earned his finger crunching torture, and not without good reason. It’s a game that can reignite a childhood of true joy, and an accessible fantasy world filled with wonders, and it’s one of many classic games brought to life by the creative maniac and mogul Tim Schafer of Double Fine, and previously Lucas Arts.
As the young psychic acrobat Raz you learn how to navigate inside the subconscious minds of others, and in the process you uncover a terrible brain stealing plot. You explore rich and stylistically unique levels crafted by the minds of the NPCs whose innermost thoughts you intrude on, solving puzzles made unique by the impossibilities the playground of the mind make possible. The real world is far from mundane, filled with fascinating individuals, and not a cardboard cut-out amongst them. (more…)